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Wild Water World Gear
Wild Water World gear fills three slots on every hero: Weapon, Armor and Blade. The table lists all 27 pieces with slot, rarity and whether the Gear Factory forges them. Open one for its stats at level 1 and max level for every star.
How gear works
The Gear tab on a hero opens at player level 16. Every hero has three slots: Weapon, Armor and Blade. Blade is the game's name for the accessory slot; it is not a sword.
Your first gear comes from pirates: in Season 1 the first kill of each low-level pirate drops Uncommon gear. The Gear Factory (player level 17) forges Rare, Epic and Legendary from Season 1 and Exotic from Season 2; Forged in the list says whether a factory recipe makes that piece. No recipe makes Uncommon gear.
Enhance raises gear level with Enhancement Stone, which the Smelter makes. The max level depends on rarity and star (table below). Reaching Lv. 65 takes 25,450 Enhancement Stone in total, Lv. 100 82,950, Lv. 135 188,950 and Lv. 260 1,300,950.
Random stats: gear gets a random stat slot at each of Lv. 65, 100 and 135 that its max level reaches, so Epic gear has 1, Legendary 2 and Exotic 3. Refine re-rolls them: a try costs Legendary Gear Refiner ×10 on Legendary gear and Exotic Gear Refiner ×10 on Exotic. Exotic gear can lock up to 2 stats, which raises a try to Exotic Gear Refiner ×50, Refiner Lock ×1 or Exotic Gear Refiner ×100, Refiner Lock ×2. The result waits until you keep or discard it. The Premium Monthly Card adds Auto-Refine, up to 100 tries that stop when the stats you picked come up.
Only Exotic gear has Star Up and Hone. Each star raises the max level by 25 and the Hone cap by 10; 0★ to 5★ takes 31 Energy Cube and 3,100,000 Enhancement Stone. Hone adds fixed stats on top, one level at a time, for Enhancement Stone and Honing Stone. Refine and Hone are different: Refine changes the random stats, Hone adds fixed ones.
Dismantling returns material one rarity up (table below), plus the Enhance, Star Up and Hone materials spent on the piece. Refine materials are not returned. Legendary and Exotic gear cannot be dismantled before Season 2, and locked gear cannot be dismantled. The "≤ Rarity" filter on the dismantle screen picks gear below that rarity, not the rarity itself.
See Gear Upgrades.
All 27 Wild Water World gear pieces
| Gear | Slot | Rarity | Forged |
|---|---|---|---|
| Weapon | Exotic | Yes | |
| Weapon | Exotic | Yes | |
| Weapon | Legendary | Yes | |
| Weapon | Legendary | Yes | |
| Weapon | Epic | Yes | |
| Weapon | Epic | Yes | |
| Weapon | Rare | Yes | |
| Weapon | Rare | Yes | |
| Weapon | Uncommon | No | |
| Armor | Exotic | Yes | |
| Armor | Exotic | Yes | |
| Armor | Legendary | Yes | |
| Armor | Legendary | Yes | |
| Armor | Epic | Yes | |
| Armor | Epic | Yes | |
| Armor | Rare | Yes | |
| Armor | Rare | Yes | |
| Armor | Uncommon | No | |
| Blade | Exotic | Yes | |
| Blade | Exotic | Yes | |
| Blade | Legendary | Yes | |
| Blade | Legendary | Yes | |
| Blade | Epic | Yes | |
| Blade | Epic | Yes | |
| Blade | Rare | Yes | |
| Blade | Rare | Yes | |
| Blade | Uncommon | No |
About the Wild Water World Gear list
Gear comes in three slots: Weapon, Armor and Blade (the game's name for the accessory slot). Filter by slot and rarity to compare Wild Water World gear pieces; the Forged column says whether the Gear Factory has a recipe for it. Open a piece to see its stats at level 1 and at max level for each star.
The tables under the list apply to all gear: max level by star, what an Exotic Star Up and each Hone level cost, and what dismantling returns. Gear Upgrades walks through Enhance, Star Up, Refine and Hone.
Gear max level by star
Only Exotic gear can Star Up and Hone; other gear keeps the stars it was forged with.
| Rarity | 0★ | 1★ | 2★ | 3★ | 4★ | 5★ | Hone cap (0★–5★) |
|---|---|---|---|---|---|---|---|
| Uncommon | 20 | — | — | — | — | — | — |
| Rare | 30 | 35 | 40 | 45 | 50 | 55 | — |
| Epic | 65 | 70 | 75 | 80 | 85 | 90 | — |
| Legendary | 100 | 105 | 110 | 115 | 120 | 125 | — |
| Exotic | 135 | 160 | 185 | 210 | 235 | 260 | 10 / 20 / 30 / 40 / 50 / 60 |
Exotic gear Star Up costs
| Star | Energy Cube | Enhancement Stone |
|---|---|---|
| 1★ | 1 | 100,000 |
| 2★ | 2 | 200,000 |
| 3★ | 4 | 400,000 |
| 4★ | 8 | 800,000 |
| 5★ | 16 | 1,600,000 |
| Total | 31 | 3,100,000 |
Gear Hone costs
Cost of each Hone level.
| Hone level | Enhancement Stone | Honing Stone |
|---|---|---|
| 1–10 | 90,500 | 100 |
| 11–20 | 108,500 | 120 |
| 21–30 | 130,000 | 140 |
| 31–40 | 156,000 | 170 |
| 41–50 | 187,000 | 200 |
| 51–60 | 224,500 | 240 |
| Total | 8,965,000 | 9,700 |
Gear dismantle returns
Base return for one piece, shown for weapons; armor and Blades return their own material of the same rarity.
| Rarity | Returns |
|---|---|
| Uncommon | Rare Firearm Material ×5 |
| Rare | Epic Firearm Material ×10 |
| Epic | Legendary Firearm Material ×40 |
| Legendary | Exotic Firearm Material ×100 |
| Exotic | Energy Cube ×1 |
