
The Gear Factory is where you forge gear: Weapons, Armor and Blades of Rare, Epic and Legendary rarity, paid for with gear materials and Gold. Exotic recipes join the list in Season 2. You can build one Gear Factory from player level 17, and it has no upgrades. What improves over time is your Forge Level, which decides how many stars a forged piece comes out with.
Your first gear does not come from here. See the notes at the end.
- Player level
- 17
- Needs built
- —
- Copies
- 1
- Max level
- 1
- Products
- —
How forging works
- Pick a tab (Weapon, Armor or Blade) and a rarity. Each recipe has a fixed cost and time: Rare takes 30 minutes, Epic 2 hours, Legendary 6 hours and Exotic 12 hours. The full list is in the table below.
- Every recipe makes one of two pieces, 50% each. The Rare Weapon recipe, for example, gives a Harpoon Gun or an Explosive Revolver.
- The star of the result depends on your Forge Level. The factory lists every piece and star you can get with its chance, which is 50% times the star chance. At Forge Level 2 the Rare Weapon list reads Harpoon Gun 0★ 42.5%, 1★ 7.5%, and the same for the Explosive Revolver.
- Press Start Forging. The factory works on one piece at a time; trying to start another shows Factory producing.... The result is already decided at this point: while the job runs, the list highlights the exact piece and star you are getting.
See Gear Upgrades.
Forge Level
Forge Level goes from 1 to 50 and belongs to you, not to the building. The bar at the top of the factory shows your Forge EXP toward the next level. Each rarity climbs its own star ladder as Forge Level rises:
| Rarity | First chance of 1★ | Always 5★ from | Max level at 0★ → 5★ |
|---|---|---|---|
| Rare | Forge Level 2 | Forge Level 11 | 30 → 55 |
| Epic | Forge Level 11 | Forge Level 25 | 65 → 90 |
| Legendary | Forge Level 25 | Forge Level 50 | 100 → 125 |
| Exotic | never | never (always 0★) | 135 → 260 |
The star matters because it is the star you keep. The gear screen only offers Star Up for Exotic gear, so a Rare or Epic piece stays at the star it was forged with. A higher star means a higher level cap, and the level cap decides how many random attribute slots the piece can open (one at Lv.65, a second at Lv.100, a third at Lv.135).
Example. At Forge Level 11 a Rare piece always comes out 5★ with a level cap of 55. An Epic piece forged at the same Forge Level is 0★ (90%) or 1★ (10%), but even at 0★ its cap is 65, high enough for one random attribute slot. If you have the Epic materials, the Epic recipe gives the stronger piece.
Speeding it up
- Hero assignment. The Forging Speedup posts open at player levels 17, 22 and 26. A hero's bonus grows with rarity and stars; see Hero Stars & Skills.
- Speedups. A running job can be finished early with speedup items from the factory screen.
- Gear Material Choice. If you are short on a material, turn on the auto exchange switch next to it. Your Gear Material Choice packs of that rarity then count toward the cost.
- Auto-Forge needs the Premium Monthly Card.
Building it
| Copy | Player level | Population | Build time | Cost | Reward |
|---|---|---|---|---|---|
| 1 | 17 | — | 1h 20m | Building Blueprint ×7 Crude Iron ×3 Wallpaper ×2 | Player EXP ×170 |
Forging recipes
| Slot | Rarity | Cost | Time | Possible results | From season |
|---|---|---|---|---|---|
| Weapon | Rare | Rare Firearm Material ×40 Gold ×2,000 | 30m | Harpoon Gun (50%) or Explosive Revolver (50%) | 1 |
| Armor | Rare | Rare Armor Material ×40 Gold ×2,000 | 30m | Tactical Mask (50%) or Hazmat Mask (50%) | 1 |
| Blade | Rare | Rare Blade Material ×40 Gold ×2,000 | 30m | Hatchet (50%) or Electric Baton (50%) | 1 |
| Weapon | Epic | Epic Firearm Material ×160 Gold ×10,000 | 2h | Shotgun (50%) or Flamethrower (50%) | 1 |
| Armor | Epic | Epic Armor Material ×160 Gold ×10,000 | 2h | Riding Helmet (50%) or Gas Mask (50%) | 1 |
| Blade | Epic | Epic Blade Material ×160 Gold ×10,000 | 2h | Chainsaw Blade (50%) or Thermal Dagger (50%) | 1 |
| Weapon | Legendary | Legendary Firearm Material ×400 Gold ×100,000 | 6h | Sniper Rifle (50%) or Energy Rifle (50%) | 1 |
| Armor | Legendary | Legendary Armor Material ×400 Gold ×100,000 | 6h | Iron Armor (50%) or Hazmat Suit (50%) | 1 |
| Blade | Legendary | Legendary Blade Material ×400 Gold ×100,000 | 6h | Mighty Knuckles (50%) or Electric Blade (50%) | 1 |
| Weapon | Exotic | Exotic Firearm Material ×800 Gold ×500,000 | 12h | Penetrator Gun (50%) or Grenade Launcher (50%) | 2 |
| Armor | Exotic | Exotic Bulletproof Fiber ×800 Gold ×500,000 | 12h | Mighty Armor (50%) or Shield Suit (50%) | 2 |
| Blade | Exotic | Exotic Blade Material ×800 Gold ×500,000 | 12h | Mighty Hammer (50%) or Plasma Greatsword (50%) | 2 |
Forge Level star chances
| Forge Level | Forge EXP to reach it | Rare | Epic | Legendary | Exotic |
|---|---|---|---|---|---|
| 1 | — | 0★ 100% | 0★ 100% | 0★ 100% | 0★ 100% |
| 2 | 100 | 0★ 85%, 1★ 15% | 0★ 100% | 0★ 100% | 0★ 100% |
| 3 | 100 | 1★ 85%, 2★ 15% | 0★ 100% | 0★ 100% | 0★ 100% |
| 4 | 160 | 1★ 70%, 2★ 30% | 0★ 100% | 0★ 100% | 0★ 100% |
| 5 | 160 | 2★ 85%, 3★ 15% | 0★ 100% | 0★ 100% | 0★ 100% |
| 6 | 240 | 2★ 70%, 3★ 30% | 0★ 100% | 0★ 100% | 0★ 100% |
| 7 | 240 | 3★ 85%, 4★ 15% | 0★ 100% | 0★ 100% | 0★ 100% |
| 8 | 300 | 3★ 70%, 4★ 30% | 0★ 100% | 0★ 100% | 0★ 100% |
| 9 | 300 | 4★ 85%, 5★ 15% | 0★ 100% | 0★ 100% | 0★ 100% |
| 10 | 300 | 4★ 70%, 5★ 30% | 0★ 100% | 0★ 100% | 0★ 100% |
| 11 | 300 | 5★ 100% | 0★ 90%, 1★ 10% | 0★ 100% | 0★ 100% |
| 12 | 1,600 | 5★ 100% | 0★ 80%, 1★ 20% | 0★ 100% | 0★ 100% |
| 13 | 1,600 | 5★ 100% | 1★ 90%, 2★ 10% | 0★ 100% | 0★ 100% |
| 14 | 1,700 | 5★ 100% | 1★ 80%, 2★ 20% | 0★ 100% | 0★ 100% |
| 15 | 1,700 | 5★ 100% | 1★ 70%, 2★ 30% | 0★ 100% | 0★ 100% |
| 16 | 1,700 | 5★ 100% | 2★ 90%, 3★ 10% | 0★ 100% | 0★ 100% |
| 17 | 2,500 | 5★ 100% | 2★ 80%, 3★ 20% | 0★ 100% | 0★ 100% |
| 18 | 2,600 | 5★ 100% | 2★ 70%, 3★ 30% | 0★ 100% | 0★ 100% |
| 19 | 2,600 | 5★ 100% | 3★ 90%, 4★ 10% | 0★ 100% | 0★ 100% |
| 20 | 3,200 | 5★ 100% | 3★ 80%, 4★ 20% | 0★ 100% | 0★ 100% |
| 21 | 3,200 | 5★ 100% | 3★ 70%, 4★ 30% | 0★ 100% | 0★ 100% |
| 22 | 3,200 | 5★ 100% | 4★ 90%, 5★ 10% | 0★ 100% | 0★ 100% |
| 23 | 3,200 | 5★ 100% | 4★ 80%, 5★ 20% | 0★ 100% | 0★ 100% |
| 24 | 3,200 | 5★ 100% | 4★ 70%, 5★ 30% | 0★ 100% | 0★ 100% |
| 25 | 3,200 | 5★ 100% | 5★ 100% | 0★ 95%, 1★ 5% | 0★ 100% |
| 26 | 12,800 | 5★ 100% | 5★ 100% | 0★ 90%, 1★ 10% | 0★ 100% |
| 27 | 12,800 | 5★ 100% | 5★ 100% | 0★ 85%, 1★ 15% | 0★ 100% |
| 28 | 12,800 | 5★ 100% | 5★ 100% | 0★ 80%, 1★ 20% | 0★ 100% |
| 29 | 12,800 | 5★ 100% | 5★ 100% | 0★ 75%, 1★ 25% | 0★ 100% |
| 30 | 12,800 | 5★ 100% | 5★ 100% | 1★ 95%, 2★ 5% | 0★ 100% |
| 31 | 19,200 | 5★ 100% | 5★ 100% | 1★ 90%, 2★ 10% | 0★ 100% |
| 32 | 19,200 | 5★ 100% | 5★ 100% | 1★ 85%, 2★ 15% | 0★ 100% |
| 33 | 19,200 | 5★ 100% | 5★ 100% | 1★ 80%, 2★ 20% | 0★ 100% |
| 34 | 19,200 | 5★ 100% | 5★ 100% | 1★ 75%, 2★ 25% | 0★ 100% |
| 35 | 19,200 | 5★ 100% | 5★ 100% | 2★ 95%, 3★ 5% | 0★ 100% |
| 36 | 25,600 | 5★ 100% | 5★ 100% | 2★ 90%, 3★ 10% | 0★ 100% |
| 37 | 25,600 | 5★ 100% | 5★ 100% | 2★ 85%, 3★ 15% | 0★ 100% |
| 38 | 25,600 | 5★ 100% | 5★ 100% | 2★ 80%, 3★ 20% | 0★ 100% |
| 39 | 25,600 | 5★ 100% | 5★ 100% | 2★ 75%, 3★ 25% | 0★ 100% |
| 40 | 25,600 | 5★ 100% | 5★ 100% | 3★ 95%, 4★ 5% | 0★ 100% |
| 41 | 32,000 | 5★ 100% | 5★ 100% | 3★ 90%, 4★ 10% | 0★ 100% |
| 42 | 32,000 | 5★ 100% | 5★ 100% | 3★ 85%, 4★ 15% | 0★ 100% |
| 43 | 32,000 | 5★ 100% | 5★ 100% | 3★ 80%, 4★ 20% | 0★ 100% |
| 44 | 32,000 | 5★ 100% | 5★ 100% | 3★ 75%, 4★ 25% | 0★ 100% |
| 45 | 32,000 | 5★ 100% | 5★ 100% | 4★ 95%, 5★ 5% | 0★ 100% |
| 46 | 38,400 | 5★ 100% | 5★ 100% | 4★ 90%, 5★ 10% | 0★ 100% |
| 47 | 38,400 | 5★ 100% | 5★ 100% | 4★ 85%, 5★ 15% | 0★ 100% |
| 48 | 38,400 | 5★ 100% | 5★ 100% | 4★ 80%, 5★ 20% | 0★ 100% |
| 49 | 38,400 | 5★ 100% | 5★ 100% | 4★ 75%, 5★ 25% | 0★ 100% |
| 50 | 38,400 | 5★ 100% | 5★ 100% | 5★ 100% | 0★ 100% |
Notes
- Your first gear comes from pirates, not from this factory. In Season 1 the first four levels of each World pirate give a piece of Uncommon gear on the first kill: Homemade Pistol from Pirate Vanguard, Goggles from Pirate Elite and Wooden Stick from Pirate Boss. The factory never makes Uncommon gear, and the main quest asks you to enhance a piece of gear to Lv.5 before it asks you to build the factory.
- In Season 1 the Exotic recipes are hidden, not locked. The factory leaves out recipes from a later season instead of greying them out.
- Exotic gear always comes out at 0★, at every Forge Level. Its stars come from Star Up afterwards: 1, 2, 4, 8 and 16 Energy Cubes plus 100,000 to 1,600,000 Enhancement Stones per star. Unconfirmed: this is what the factory's own chance list shows; the server rolls the result.
- You cannot dismantle Legendary or Exotic gear in Season 1. The message only mentions Legendary, but the check blocks both.
- Unconfirmed: how much Forge EXP a forge gives. Forge EXP is tracked server-side; the game data only defines how much each Forge Level needs.
