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Cole, Mech Sentinel

Cole, Mech Sentinel

Cole, Mech Sentinel is a Legendary Shooter hero of the Brotherhood faction in Wild Water World. Unleashes a Super Energy Wave across the battlefield.

Rarity
Legendary
Class
Shooter
Faction
Brotherhood
Season
1
Exclusive Weapon
Portable Cannon

Hero guide

RoleA powerhouse in S1 early game, pairs with Bouncing Bob to group enemies together while Cole unleashes his Ultimate to wipe them out.
How to getHero Recruitment, Daily Exchange, New Server 1st Purchase
Star UpEarly-game transitional Hero; training up to 2-Star is enough for transitional use
SkillSkill 2 → Skill 3 → Skill 4 → Skill 1
BadgeStat: ATK Speed, ATK, Skill Power
GearArmor: Shield Suit Firearm: Grenade Launcher Blade: Plasma Greatsword; prioritize ATK Speed, with ATK and Skill Power as secondary

Skills

SkillMax levelEffect
Energy Wave5Blinks to the back line and fires an Energy Wave (3 rows wide) toward the densest enemy area for 2 seconds, dealing Energy DMG equal to up to 100% of ATK plus 200% / 250% / 300% / 350% / 400% of Skill Power to hit enemies. (Lv. 1–5)
ATK Increase5Increases ATK by 7% / 14% / 21% / 28% / 35% and HP by 8% / 11% / 14% / 17% / 20%. (Lv. 1–5)
RES PEN Increase5Increases RES PEN by 70 / 140 / 210 / 280 / 350 and HP by 8% / 11% / 14% / 17% / 20%. (Lv. 1–5)
Energy Wave Boost5When casting Energy Wave, gains 2.5 seconds of Control Immunity. After Energy Wave ends, ATK Speed increases by 22% / 29% / 36% / 43% / 50% for 8 seconds. (Lv. 1–5)

Base stats

Base is the hero's starting value before levels, gear, badges and other bonuses. Per level is the hero's growth: the game's own formula for showing a hero at a level is base + growth × (level − 1). The hero screen shows the stats the server sends, with every bonus counted. Growth is also what the Exclusive Weapon's stat points are multiplied by.

StatBasePer level
HP2126.4+106.32
ATK237.8+11.89
Skill Power118.8+5.94
Armor250—
RES111—
ATK Speed0.75—
ATK Range5—
Max Energy70—
Starting Energy0—

Star-up Fragments

StarFragmentsTotal FragmentsMax skill levels
1★111
2★121
3★241
4★261
5★4102 / 2
6★5152 / 2
7★5202 / 2
8★5252 / 2
9★10352 / 2
10★15503 / 3 / 3
11★20703 / 3 / 3
12★20903 / 3 / 3
13★201103 / 3 / 3
14★201303 / 3 / 3
15★501804 / 4 / 4 / 4
16★502304 / 4 / 4 / 4
17★502804 / 4 / 4 / 4
18★503304 / 4 / 4 / 4
19★503804 / 4 / 4 / 4
20★1205005 / 5 / 5 / 5
21★1206205 / 5 / 5 / 5
22★1207405 / 5 / 5 / 5
23★1208605 / 5 / 5 / 5
24★1209805 / 5 / 5 / 5
25★12011005 / 5 / 5 / 5

Exclusive Weapon: Portable Cannon

Forged once Cole, Mech Sentinel reaches 15★. It adds HP 5,316, ATK 594 and Skill Power 297 at Lv. 1, and HP 797,400, ATK 89,175 and Skill Power 44,550 at Lv. 100 with 25 stars. Level and star costs: Exclusive Weapons.

SkillMax levelEffect
Electro Overload4For 8 seconds after casting Energy Wave, Cole's ATK increases by 20% / 30% / 40% / 50% (reapplying refreshes duration). (Lv. 1–4)
Energy Torrent4Energy Wave DMG hits +1 / 2 / 3 / 4 (base DMG hits: 10) (Lv. 1–4)
Electric Surge4Energy Wave width +1. Energy Wave has a 20% chance to stun enemies for 1 / 1.5 / 2 / 2.5 second after dealing DMG. This effect has a 6-second cooldown per unit. (Lv. 1–4)

Skins

SkinEffectSource
Doom HackerCole HP, ATK, and Skill Power +3%Events